Update for Ironfall Invasion is Available

Ironfall Invasion players and fans, there is a a free game update available that provides a number of in-game improvements that look to enhance the gameplay experience.

Developers VD-DEV have been listening to their fans on Twitter and on MiiVerse and are taking in to consideration what they have been sharing. Based on what they have heard from the players an update is being released and the details of the update is listed below. The update is available for download now from the Nintendo eShop.

IRONFALL Invasion has been made exclusively for the Nintendo 3DS family of systems by a team of just three developers, bringing intense 60 frames per second action** and fluid gameplay that also maximises the unique features of New Nintendo 3DS and New Nintendo 3DS XL, with the system’s C Stick allowing for quick and precise aiming. The game has already been downloaded by more than 300,000 players worldwide, with more players joining the fray every day.

Moving forward, the developers will be continuing to monitor game-related feedback on Miiverse and Twitter as they prepare for a major game update this summer. In the meantime, specific details of this first update are:

New features for all IRONFALL Invasion players:

  • In the Controls menu of the game’s settings, the “Aim Sensitivity” and “Camera Sensitivity” sliders have been expanded with more increments to allow for finer tuning according to the player’s preference.
  • In Multiplayer: in the “free-for-all” game mode, players who leave a game before the end have their score reset.
  • In Multiplayer: the range of the “shock gun” item has been increased.
  • In Multiplayer: the damage and bullet statistics of the “grenade launcher”, “explosive rifle” and “shotgun” items have been adjusted accordingly to reflect balance issues noticed in user comments.
  • In Multiplayer: the respawn algorithm has been improved.
  • During a sprint, it is now easier to turn left and right.
  • The U-turn command (pressing back twice) has been improved to decrease involuntary U-turns; it is now necessary to press back twice in a faster way than before.

New features for players having purchased IRONFALL Invasion content:

  • In Multiplayer: when joining a quick online match, it is possible for players to filter out the “Tanks (Demo)” map from their quick online match search, to allow for more variety in the automatic selection of arenas.
  • In Multiplayer: players will now remain invincible for 4 seconds when they respawn.
  • In Multiplayer: players will now also receive credits if they finish in second place.
  • It is now possible to take cover while sprinting.
  • There is now an additional lock-on on the vertical (Y) axis in aim mode.

Source: nintendo press release